Website powered by

Designing a VR environment long before it spreaded in public

One of my first projects in 3D realtime modeling. At university I got the chance to create a 3D environment for a VR multi-player game that was meant to train Scrum project management skills. Turned out to be a fantastic team work and most interesting experience. An intense time of learning on my own too, as I never worked with a game engine like unity before. Biggest challenge for me was to build in a highly realistic way and at the same time guarantee a best floating user experience. Guess it was not too bad in the end, as we were asked to design a second part.
Deeply grateful for this possebility Polona gave me, the coolest Phd student I have ever met by the way!

By the way did you ever walk in realtime games?

If you want to see more have a look here, too:
www.etit.tu-darmstadt.de/serious-games/forschung_und_projekte_sg/projekte_sg/scrumvr_sg.de.jsp

Fully equiped with VR headset, controller and the running desk for simulating walking.

Fully equiped with VR headset, controller and the running desk for simulating walking.

Screenshot from the office environment.

Screenshot from the office environment.

The colouring/materializing part in unity.

The colouring/materializing part in unity.